/* Options: Date: 2026-08-14 05:54:16 Version: 10.09 Tip: To override a DTO option, remove "//" prefix before updating BaseUrl: https://blazor-gallery.servicestack.net //GlobalNamespace: //MakePropertiesOptional: False //AddServiceStackTypes: True //AddResponseStatus: False //AddImplicitVersion: //AddDescriptionAsComments: True IncludeTypes: QueryPlayer.* //ExcludeTypes: //DefaultImports: serde::{Deserialize, Serialize},serde_json::Value,std::collections::HashMap */ #![allow( dead_code, non_camel_case_types, non_snake_case, clippy::upper_case_acronyms )] use serde::{Deserialize, Serialize}; use serde_json::Value; use servicestack::*; use std::collections::HashMap; #[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash, Default)] pub enum PhoneKind { #[default] #[serde(rename = "Home")] Home, #[serde(rename = "Mobile")] Mobile, #[serde(rename = "Work")] Work, } #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Default)] #[serde(default)] pub struct Phone { pub kind: PhoneKind, pub number: String, pub ext: String, } #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Default)] #[serde(default)] pub struct PlayerGameItem { pub id: i32, // References(typeof(Player)) #[serde(rename = "playerId")] pub player_id: i32, // References(typeof(GameItem)) #[serde(rename = "gameItemName")] pub game_item_name: String, } #[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash, Default)] pub enum PlayerRole { #[default] #[serde(rename = "Leader")] Leader, #[serde(rename = "Player")] Player, #[serde(rename = "NonPlayer")] NonPlayer, } #[derive(Serialize, Deserialize, Debug, Clone, Copy, PartialEq, Eq, Hash, Default)] pub enum PlayerRegion { #[default] #[serde(rename = "Africa")] Africa, #[serde(rename = "Americas")] Americas, #[serde(rename = "Asia")] Asia, #[serde(rename = "Australasia")] Australasia, #[serde(rename = "Europe")] Europe, } #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Default)] #[serde(default)] pub struct Profile { #[serde(flatten)] pub audit_base: AuditBase, pub id: i32, pub role: PlayerRole, pub region: PlayerRegion, #[serde(default, skip_serializing_if = "Option::is_none")] pub username: Option, #[serde(rename = "highScore")] pub high_score: i64, #[serde(rename = "gamesPlayed")] pub games_played: i64, pub energy: i32, #[serde(rename = "profileUrl")] #[serde(default, skip_serializing_if = "Option::is_none")] pub profile_url: Option, #[serde(rename = "coverUrl")] #[serde(default, skip_serializing_if = "Option::is_none")] pub cover_url: Option, #[serde(default, skip_serializing_if = "Option::is_none")] pub meta: Option>, } #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Default)] #[serde(default)] pub struct Player { #[serde(flatten)] pub audit_base: AuditBase, pub id: i32, // Required #[serde(rename = "firstName")] pub first_name: String, #[serde(rename = "lastName")] pub last_name: String, pub email: String, #[serde(rename = "phoneNumbers")] pub phone_numbers: Vec, #[serde(rename = "gameItems")] pub game_items: Vec, pub profile: Profile, #[serde(rename = "profileId")] pub profile_id: i32, #[serde(rename = "savedLevelId")] pub saved_level_id: String, #[serde(rename = "rowVersion")] pub row_version: u64, } #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Default)] #[serde(default)] pub struct GameItem { #[serde(flatten)] pub audit_base: AuditBase, // StringLength(50) pub name: String, #[serde(rename = "imageUrl")] pub image_url: String, // StringLength(2147483647) #[serde(default, skip_serializing_if = "Option::is_none")] pub description: Option, #[serde(rename = "dateAdded")] pub date_added: String, } #[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Default)] #[serde(default)] pub struct QueryPlayer { #[serde(flatten)] pub query_db: QueryDb, } impl IRequest for QueryPlayer { const NAME: &'static str = "QueryPlayer"; const VERB: &'static str = "GET"; } impl IReturn for QueryPlayer { type Response = QueryResponse; }