MyApp

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QueryPlayerGameItem

Game
using System;
using System.IO;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using ServiceStack;
using ServiceStack.DataAnnotations;
using MyApp.ServiceModel;

namespace MyApp.ServiceModel
{
    public partial class PlayerGameItem
    {
        public virtual int Id { get; set; }
        [References(typeof(MyApp.ServiceModel.Player))]
        public virtual int PlayerId { get; set; }

        [References(typeof(MyApp.ServiceModel.GameItem))]
        public virtual string GameItemName { get; set; }
    }

    public partial class QueryPlayerGameItem
        : QueryDb<PlayerGameItem>
    {
        public virtual int? Id { get; set; }
        public virtual int? PlayerId { get; set; }
        public virtual string GameItemName { get; set; }
    }

    public partial class Todo
    {
        public virtual long Id { get; set; }
        public virtual string Text { get; set; }
        public virtual bool IsFinished { get; set; }
    }

}

namespace ServiceStack
{
    [DataContract]
    public partial class QueryBase
    {
        [DataMember(Order=1)]
        public virtual int? Skip { get; set; }

        [DataMember(Order=2)]
        public virtual int? Take { get; set; }

        [DataMember(Order=3)]
        public virtual string OrderBy { get; set; }

        [DataMember(Order=4)]
        public virtual string OrderByDesc { get; set; }

        [DataMember(Order=5)]
        public virtual string Include { get; set; }

        [DataMember(Order=6)]
        public virtual string Fields { get; set; }

        [DataMember(Order=7)]
        public virtual Dictionary<string, string> Meta { get; set; }
    }

    public partial class QueryDb<T>
        : QueryBase
    {
    }

    [DataContract]
    public partial class QueryResponse<T>
    {
        [DataMember(Order=1)]
        public virtual int Offset { get; set; }

        [DataMember(Order=2)]
        public virtual int Total { get; set; }

        [DataMember(Order=3)]
        public virtual List<Todo> Results { get; set; }

        [DataMember(Order=4)]
        public virtual Dictionary<string, string> Meta { get; set; }

        [DataMember(Order=5)]
        public virtual ResponseStatus ResponseStatus { get; set; }
    }

}

C# QueryPlayerGameItem DTOs

To override the Content-type in your clients, use the HTTP Accept Header, append the .csv suffix or ?format=csv

HTTP + CSV

The following are sample HTTP requests and responses. The placeholders shown need to be replaced with actual values.

POST /csv/reply/QueryPlayerGameItem HTTP/1.1 
Host: blazor-gallery.servicestack.net 
Accept: text/csv
Content-Type: text/csv
Content-Length: length

{"id":0,"playerId":0,"gameItemName":"String","skip":0,"take":0,"orderBy":"String","orderByDesc":"String","include":"String","fields":"String","meta":{"String":"String"}}
HTTP/1.1 200 OK
Content-Type: text/csv
Content-Length: length

{"offset":0,"total":0,"results":[{"id":0,"playerId":0,"gameItemName":"String"}],"meta":{"String":"String"},"responseStatus":{"errorCode":"String","message":"String","stackTrace":"String","errors":[{"errorCode":"String","fieldName":"String","message":"String","meta":{"String":"String"}}],"meta":{"String":"String"}}}